I have recently graduated from studying level design at Florida Interactive Entertainment Academy (FIEA). My Bachelor's degree is from UCF's Digital Media program in the game design track. I am currently a technical designer at Mysterious Melody Games, responsible for combat design with ship vs ship combat. At FIEA, I was a Design Lead and Level Designer on the capstone game K3LVN, an action platform with the unique mechanic of the player being able to change their state of matter to solve challenges in the game. As an undergraduate, I was a Level Designer on Zolaris, a FPS along the lines of Dishonored where the player has multiple abilities they can use to fight or sneak past the enemies to reach the end of the game. I am proficient in UE4/5 and Unity.
Skills Include:
Level Design
Whiteboxing/Blockmeshing
Set Dressing
Environmental Lighting
Documentation
Mechanical Design
UX Design
Tools Experience:
Unreal Engine 4/5
Unreal Blueprints
Unity
C#
Autodesk Maya
Perforce
Jira
Adobe Photoshop
Adobe Illustrator
Adobe Premiere Pro
Contact
Neal.Gallagher3@gmail.com
https://www.linkedin.com/in/neal-gallagher/