I have recently graduated from studying level design at Florida Interactive Entertainment Academy (FIEA). My Bachelor's degree is from UCF's Digital Media program in the game design track. I am currently a technical designer at Mysterious Melody Games, responsible for combat design with ship vs ship combat. At FIEA, I was a Design Lead and Level Designer on the capstone game K3LVN, an action platform with the unique mechanic of the player being able to change their state of matter to solve challenges in the game. As an undergraduate, I was a Level Designer on Zolaris, a FPS along the lines of Dishonored where the player has multiple abilities they can use to fight or sneak past the enemies to reach the end of the game. I am proficient in UE4/5 and Unity.

Skills Include:

  • Level Design

  • Whiteboxing/Blockmeshing

  • Set Dressing

  • Environmental Lighting

  • Documentation

  • Mechanical Design

  • UX Design

    Tools Experience:

  • Unreal Engine 4/5

  • Unreal Blueprints

  • Unity

  • C#

  • Autodesk Maya

  • Perforce

  • Jira

  • Adobe Photoshop

  • Adobe Illustrator

  • Adobe Premiere Pro

Contact

Neal.Gallagher3@gmail.com

https://www.linkedin.com/in/neal-gallagher/